Default (Red) Abilities:
-Howl-
If you have fewer than 6 dog cards, draw the top card of the dog deck and add it to your pack.
Then,
Roll 1 die.
-Roll Over-
Roll all your buried dice and then place or rebury them.
Then,
You may roll 1 die.
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Yellow Abilities
-Walk-
Roll 2 dice.
Then,
You may roll 1 die.
-Dig-
For each <paw> on your dog cards, you may raise or lower any player's buried die by 1. (Lowering a 1 discards the die.)
Then,
Roll 2 dice.
-Retrieve-
Take 1 die and set it to any number shown on the top card of the dog deck. Place or bury it.
Then,
Roll 2 dice.
-Track-
Roll 3 dice.
Then,
If you spend treats to reroll the result, you may choose to reroll only some of the dice.
-Trot-
You may move 1 die on your dog cards to any other space, changing the number if needed.
Then,
Roll 2 dice.
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Purple Abilities
-Run-
Roll 3 dice.
Then,
You may roll 1 die. You may repeat this second step as many times as you want.
-Chase-
Roll 1 die.
You may repeat this trick as many times as you want, but each time roll 1 more die than you just did (2, 3, 4...)
-Bolt-
Set aside 3-12 dice.
Then,
Roll 1 of these at a time. You may stop early if you have at least as many <paw> as dice left to roll.
-Sprint-
Roll 1 die for each of your dog cards that has an unfilled space.
You may repeat this trick as many times as you want.
-Dogpile-
Take 2 dice, plus 1 more from your buried dice or dog cards (if you have any). Roll them all. You may repeat this trick as many times as you want.
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Blue Abilities:
-Fetch-
Roll 8 dice.
Choose a number you rolled, and place or bury all dice of that number. Discard the rest.
-Guard-
Name a number and roll 4 dice.
Discard any dice greater than the number you named. Place or bury the rest.
-Scavenge-
Roll 4 dice.
You may discard any dice lower than the total number of spots on all your buried dice. Place or bury the rest.
-Search-
Roll 7 dice.
If you can, place or bury a set of dice showing a total of exactly 8 spots. Discard the rest.
-Hunt-
Roll 2 dice along with 1 more die for each <paw> on your dog cards.
Place or bury 2 of the dice. Discard the rest.
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Green Abilities:
-Beg-
Take 1 treat.
Then,
Take 1 more treat for each <paw> on your dog cards.
-Chew-
Double your treats.
Then,
Take 1 more treat.
-Play Dead-
Roll 1 die.
Then,
If you buried the die without busting, take 1 treat for each spot showing on the die.
-Gobble-
Take 7 treats.
Then,
Return 1 treat for each spot in your highest unfilled space.
-Stay-
Take 1 treat for each facedown trick tile other than this one.