knowing if GameState > value?
Posted: 04 May 2013, 23:25
Hello,
in Game.js / GetAllData, is it possible to know if the GameState is upper or lower than a value? ( if (ActiveStep > 29) ... ) o r shall I use my own global to memorize it?
According to a previous post, access is only on 'name'?
I will probably use a number inside ActiveStep, something like '29_Mystep' and split it if not... but I would like to check if there is a better solution.
in Game.js / GetAllData, is it possible to know if the GameState is upper or lower than a value? ( if (ActiveStep > 29) ... ) o r shall I use my own global to memorize it?
According to a previous post, access is only on 'name'?
I will probably use a number inside ActiveStep, something like '29_Mystep' and split it if not... but I would like to check if there is a better solution.