As these die rolls can be quite significant, it would be good to have some stats. As a model, see the game Stone Age which provides a die roll total, number of dice rolled and the average.
https://photos.app.goo.gl/AWHunvaLPm5boMdN8
I've been playing my first proper game since May of last year so that's nearly a year and we're not done yet as it's June '44. As it's a long campaign with 3 players, I'm keen to encourage commentary and chat to make it it a good social experience as I'm playing with two friends -- Rondom (who's in the league) and Nicky Palmer, who is a veteran hex wargamer. When playing asynchronously, it's hard to follow what's happening as the log is so long and effectively unreadable. Some ongoing summary stats would therefore help make for an exciting and interesting experience. My wishlist would also include a chart of PP output per country and a diary of key milestones like country collapses, alliances, and the like.
I keep powerpoint diaries. I take a screenshot, put it into the powerpoint file, type some notes about what is happening. That lets me revisit my games and is also the basis for my league diary (https://www.youtube.com/watch?v=tlz2JGb ... pcCNGKzbIV).Andrew Davidson wrote: ↑13 April 2023, 21:12 I've been playing my first proper game since May of last year so that's nearly a year and we're not done yet as it's June '44. As it's a long campaign with 3 players, I'm keen to encourage commentary and chat to make it it a good social experience as I'm playing with two friends -- Rondom (who's in the league) and Nicky Palmer, who is a veteran hex wargamer. When playing asynchronously, it's hard to follow what's happening as the log is so long and effectively unreadable. Some ongoing summary stats would therefore help make for an exciting and interesting experience. My wishlist would also include a chart of PP output per country and a diary of key milestones like country collapses, alliances, and the like.
I viewed your tutorials on YouTube and found them to be an excellent introduction to the game. Explanations of this sort seem vital as the rulebook is quite hard work and it doesn't help that the rules keep changing.RobertBr wrote: ↑16 April 2023, 15:14 I keep powerpoint diaries. I take a screenshot, put it into the powerpoint file, type some notes about what is happening. That lets me revisit my games and is also the basis for my league diary (https://www.youtube.com/watch?v=tlz2JGb ... pcCNGKzbIV).
You can replay the game from previous state, and unlike SE4x this one is slow enough to follow. Just click on the log message you want to start the replay from and it will load from that point and play all turns until the present.Andrew Davidson wrote: ↑13 April 2023, 21:12I've been playing my first proper game since May of last year so that's nearly a year and we're not done yet as it's June '44. As it's a long campaign with 3 players, I'm keen to encourage commentary and chat to make it it a good social experience as I'm playing with two friends -- Rondom (who's in the league) and Nicky Palmer, who is a veteran hex wargamer. When playing asynchronously, it's hard to follow what's happening as the log is so long and effectively unreadable. Some ongoing summary stats would therefore help make for an exciting and interesting experience. My wishlist would also include a chart of PP output per country and a diary of key milestones like country collapses, alliances, and the like.
I tried the replay function to see the moves of my ally, USSR in my current campaign. It wasn't successful because the point of focus on the map doesn't seem to follow the action.