To filter on ELO in place of status
Posted: 20 April 2023, 01:32
Hello,
Today we can allow people to join our table in function of the status (master, expert, strong, good, ...). However, sometimes there is a big difference between 300 ELO players and 499 ELO players whereas both are strong players. Same for experts, there is a big difference between 500 ELO and 699 ELO players.
That is why I think that allowing people to join our table in function of ELO would be better than in function of the status.
For example, personally I prefer to play Tzolk'in at 4 players. By default I open the table for experts and more. When we are only 3 players waiting since 20 minutes we have several choices:
- To wait again..
- To start a 3 players game even if Tzolk'in is very unbalanced at 3 players, but that is another item..
- To open the game to strong players.
And for this 3rd point, this is not the same to have 300 ELO players and 400+ ELO players. So for this example, it would be better to allow 400+ ELO players in place of strong players.
I know that for most of games the filter by status is enough but for Tzolk'in it would be nice to filter in function of ELO.
Tell me if it's not clear, my english is not good.
Amau
Today we can allow people to join our table in function of the status (master, expert, strong, good, ...). However, sometimes there is a big difference between 300 ELO players and 499 ELO players whereas both are strong players. Same for experts, there is a big difference between 500 ELO and 699 ELO players.
That is why I think that allowing people to join our table in function of ELO would be better than in function of the status.
For example, personally I prefer to play Tzolk'in at 4 players. By default I open the table for experts and more. When we are only 3 players waiting since 20 minutes we have several choices:
- To wait again..
- To start a 3 players game even if Tzolk'in is very unbalanced at 3 players, but that is another item..
- To open the game to strong players.
And for this 3rd point, this is not the same to have 300 ELO players and 400+ ELO players. So for this example, it would be better to allow 400+ ELO players in place of strong players.
I know that for most of games the filter by status is enough but for Tzolk'in it would be nice to filter in function of ELO.
Tell me if it's not clear, my english is not good.
Amau