#10 - Solo Challenge [June 2023] ENDED

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pv666
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Joined: 15 October 2013, 17:17

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by pv666 »

On third try:
149 vs 126 (level 2) https://boardgamearena.com/table?table=388176088
opening for Academy first round
going research/terra

minor improvement https://boardgamearena.com/6/gaiaprojec ... =388733074
151 vs 126
Last edited by pv666 on 19 June 2023, 17:43, edited 1 time in total.
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DarknessForever
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Joined: 29 December 2017, 16:37

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by DarknessForever »

montybojangles wrote: 16 June 2023, 10:57 Keep posting people! I don't recall many attempts where the advanced tech on science has been taken; maybe that's worth exploring?
Surely it is. Updating my score to 222

DarknessForever 222 vs Automa 126
https://boardgamearena.com/table?table=388310472
Academy start with science track and fast science tech. Going all the other tracks later on.

I think there is still some space for improvement here (a bit more buildings in a 3-4 round can allow more tradeposts in a last round or presense in the 7th tile)
montybojangles
Posts: 198
Joined: 18 July 2021, 13:31

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by montybojangles »

Lyanta wrote: 17 June 2023, 14:19 I am relatively new to the game and it was my first time trying solo. I definitely made some mistakes...
We all do! It can be helpful watching replays of other games to get ideas for strategies. That's a solid score for your first time solo; I hope you get lots of fun and satisfaction from Gaia Project and the solo challenge.
DarknessForever wrote: 18 June 2023, 12:23
montybojangles wrote: 16 June 2023, 10:57 I don't recall many attempts where the advanced tech on science has been taken; maybe that's worth exploring?
Surely it is. Updating my score to 222 ... I think there is still some space for improvement here ... presense in the 7th tile)
That's an impressive game: 56 VPs for both research and technologies. I couldn't see how you were going to make your 4th fed and get the advanced tech but it all came together. The benefit of the 7th sector often seems marginal: it takes 2 points worth of resources for 3VP unless a transdim is gaiaformed.

Score lists updated.
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Andreas G
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Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by Andreas G »

Andreas G 129 vs Automa 126 – https://boardgamearena.com/5/gaiaprojec ... =389659973 – PI in first round ...
montybojangles
Posts: 198
Joined: 18 July 2021, 13:31

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by montybojangles »

Andreas G wrote: 22 June 2023, 14:03 Andreas G 129 vs Automa 126
I'm glad you got a winning score in. Having watched the replay, including your 5 federation tokens, end game bonuses etc., I was surprised by the 129 - then saw the cost of passive charging was -46!

Score lists updated. A small cause for celebration is that I think we have a record number of posters for a solo challenge. Sorry, there are no cars or holidays as prizes, as I'm not a tech billionaire.
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pv666
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Joined: 15 October 2013, 17:17

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by pv666 »

pv666 wrote: 17 June 2023, 23:04 On third try:
149 vs 126 (level 2) https://boardgamearena.com/table?table=388176088
opening for Academy first round
going research/terra

minor improvement https://boardgamearena.com/6/gaiaprojec ... =388733074
151 vs 126
some tweaking / starting with 4q/Ac
162 v 132
https://boardgamearena.com/3/gaiaprojec ... =390299166
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DarknessForever
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Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by DarknessForever »

montybojangles wrote: 20 June 2023, 11:13 That's an impressive game: 56 VPs for both research and technologies. I couldn't see how you were going to make your 4th fed and get the advanced tech but it all came together. The benefit of the 7th sector often seems marginal: it takes 2 points worth of resources for 3VP unless a transdim is gaiaformed.

Score lists updated.
Yeah, some gaiaforming is definitely good there. Also there were some more options to slighly improve results, so I desided to try with a bit of gaiaforming.

DarknessForever 245 vs Automa 129
https://boardgamearena.com/table?table=390541426
Academy start with science track and fast science tech. Going all the other tracks later on.
montybojangles
Posts: 198
Joined: 18 July 2021, 13:31

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by montybojangles »

DarknessForever wrote: 25 June 2023, 10:24 There were some more options to slightly improve results, so I desided to try with a bit of gaiaforming.
And you leapt to the top of the rankings with a formidable score :o . Nice one!

Score lists updated.
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Andreas G
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Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by Andreas G »

Andreas G 158 vs Automa 132 – https://boardgamearena.com/5/gaiaprojec ... =391245818 – Academy in first round, Science (5), Economy (5), Terraforming (5), Artificial Intelligence (5), Navigation (4) and Gaia Project (3), 60 Science Points but only third in "Colonized the most Gaia Planets."
montybojangles wrote: 24 June 2023, 13:58 I'm glad you got a winning score in. Having watched the replay, including your 5 federation tokens, end game bonuses etc., I was surprised by the 129 - then saw the cost of passive charging was -46!
It felt like I more points while playing, but now I have improved my score.
montybojangles wrote: 24 June 2023, 13:58 Score lists updated. A small cause for celebration is that I think we have a record number of posters for a solo challenge. Sorry, there are no cars or holidays as prizes, as I'm not a tech billionaire.
Thank you for all your work with the challenges and keeping the scores!
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Cazi
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Joined: 12 October 2014, 09:39

Re: #10 - Solo Challenge [June 2023] ACTIVE

Post by Cazi »

Cazi 180 vs Automachtig 139 – https://boardgamearena.com/table?table=391530304 – Science, then Economy, then Terraforming/Navigation. Was last for gaia planets but won the most settled sectors. Made 14 points from the terraforming advanced tech and lots of points (20+) from the science advanced tech.
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