Food Denial in 4p games

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biwebof
Posts: 23
Joined: 04 July 2023, 22:27

Food Denial in 4p games

Post by biwebof »

The common wisdom is that denial strategies are only good in 2p games, because if you spend actions to deny someone in a 4p game, you are just helping your other opponents.
However, I want to ask: In rare cases, is it worth denying food in 4p games?

Here's the game which inspired me to ask this:
https://boardgamearena.com/table?table=394858026

In round 4, p1 took the 4 clay, and clearly does not need any food for the harvest. However, my idea is that p1 should be taking 4 food instead. Unless p3 and p4 have cards to save them, the expected result of that action is that p2 takes 4 food, p3 takes day labourer (and makes the cottager/childless combo sad), p4 takes RSF.
This way, p1 would still be able to get whatever resource space they want, and p3/p4 would take a total of FIVE BEGGING CARDS! This seems very worthwhile. I'm aware that a grain seeds action can be taken and eaten raw to save 3 points here, but this would just mean that there are more resources on the board for p1 next round, which still makes it seem worthwhile.

(In fact, p3 did have a layabout in hand, but this would still force a stage 1 layabout, force p4 to beg, leave more resources on the board for next round, and give p1 4 food for later.)
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Lumin_S
Posts: 146
Joined: 09 October 2018, 00:51

Re: Food Denial in 4p games

Post by Lumin_S »

This isn't really a rare case, your 4 food move is good. Whether 4 food is good enough or not for p1 is a different question, as they have played plenty of food support already, so marginally the food is worse for them. The opponents who might starve are also lower rated and long term probably not as big of a concern.

But the issue is that 4 food is not best classified as a denial move. It's best classified as setting up for the next 3-5 rounds, while also hurting your opponents.
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