Autopass suggestion for implementation
Posted: 22 July 2023, 10:36
There's usually great debate around enabling autopass or not. Right now it's up to luck and you have to discover whether your opponent likes to slow things down or not. After that I usually flag them that I don't want to play against them anymore, but I also feel that that is maybe too harsh.
So, I've reported a fix here on BGA to allow autopass to be set to enabled by default for newly created games. That way you can create a table, set autopass to enabled by default and you can discover whether players will join or not.
So please vote for that one if you think it's a good idea: https://boardgamearena.com/bug?id=94053
So, I've reported a fix here on BGA to allow autopass to be set to enabled by default for newly created games. That way you can create a table, set autopass to enabled by default and you can discover whether players will join or not.
So please vote for that one if you think it's a good idea: https://boardgamearena.com/bug?id=94053