"Teaching Game" mode
Posted: 22 July 2023, 10:55
A mode like Arena/Tournaments/Simple Play that would allow players to learn by playing.
Sometimes tutorials teach you the basics of playing a game, but can't obviously give you real life experience about "best moves" in every game.
I'm proposing that there be an option for beginners/players who want to improve their games to be matched against a (willing) high ranking player of the game, and for a game to be played as a teaching game.
Obviously no effect on ELO or points etc (although teachers could maybe earn points to rate their teaching if it goes well - so you know how well a teacher they've been in other games). And I know that many high ranking players probably wouldn't want to do it, so it must be an "opt-in" system.
For me, for example, there are a couple of games I absolutely love playing. I've done the tutorials, watched a couple of you-tube "how to play" this, but it seems I can't choose the best options when faced with choices in a real time game situation (or turn based). A teaching game where someone who is more experienced and good at the game, could go "well, this is the one I'd pick if I was you, and this is why...." It's easy to do in real life - and the more BGA develops, the more it can begin to feel like a RL gaming place.
And we'd probably both benefit. The teacher would get ratings (?) and I'd learn better techniques.
I don't think (apart from the matching system) that the actual game play would need to be any different from a standard "Simple Game". The teaching would all be done through the chat function.
Just putting it out there as an idea.
Sometimes tutorials teach you the basics of playing a game, but can't obviously give you real life experience about "best moves" in every game.
I'm proposing that there be an option for beginners/players who want to improve their games to be matched against a (willing) high ranking player of the game, and for a game to be played as a teaching game.
Obviously no effect on ELO or points etc (although teachers could maybe earn points to rate their teaching if it goes well - so you know how well a teacher they've been in other games). And I know that many high ranking players probably wouldn't want to do it, so it must be an "opt-in" system.
For me, for example, there are a couple of games I absolutely love playing. I've done the tutorials, watched a couple of you-tube "how to play" this, but it seems I can't choose the best options when faced with choices in a real time game situation (or turn based). A teaching game where someone who is more experienced and good at the game, could go "well, this is the one I'd pick if I was you, and this is why...." It's easy to do in real life - and the more BGA develops, the more it can begin to feel like a RL gaming place.
And we'd probably both benefit. The teacher would get ratings (?) and I'd learn better techniques.
I don't think (apart from the matching system) that the actual game play would need to be any different from a standard "Simple Game". The teaching would all be done through the chat function.
Just putting it out there as an idea.