CascadeHush wrote: ↑11 August 2023, 14:56
EvilCheesypoof wrote: ↑10 August 2023, 19:37
Basically do your best to avoid tie breakers getting to that unless you think you could sneak in a victory that way, and remember to try not to let your stones get that low as well.
I can assure you I won't be running into any more tie breakers ever. I'm kinda glad I ran into this on the first game because it saved me wasting any more time on it. The scoring rules are basically if you don't come first, make sure you don't come second, otherwise you come third and whoever came last came first. In this three sided war, since nobody was on the wining side, the side that came second rounded up their best ally and killed them all and then sided with the person that backed the losing side the least. "Hey you, I know you sided with us but we didn't win and you are going to pay for that" followed by "Hey, you over there didn't help us out at all, but at least you didn't side with THOSE losers over there, you are our kind of people, lets bask in mediocrity together and hope the winning side doesn't just wipe us out anyway", Well I suppose there probably was some episode in history that went that way but it's a pretty bad analogy to base a board game on. Maybe the designer should have just said the game needs at least 3 people to make sense.
Your interpretation of the tie breakers isn't quite right, he didn't win because he was last, he won because he started the end game phase as a final tie breaker, which shouldn't happen very often.
But it's just an abstract game of being with the winning color, and then not being with the losing colors (and you guys tied on both of those things). It's complex strategically, but it's fairly straightforward and intuitive for this type of game to suss out the tie breaking, much easier than "The King Is Dead". But it's okay if you don't like it haha. But I will say a 2 player game is VERY different from a 3-5 player game, because of how the game end works. 2 player games can end very quickly if you're confident.
Thematically it's the winning color being cool with the person who was less of a traitor haha. But because of the final tie breaker, it's just a game mechanic trying to make it as fair as possible, giving it to the person who took on the risk of ending the game. But again it's an abstract game, in Chess I don't think you have to question why a pawn can become a queen, other than rewarding the player who can safely get a pawn that far.