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Removing Hazards

Posted: 28 October 2023, 17:06
by Alphadog34
Is the only way to remove hazards is by paying 7 on a neutral site (or less with some buildings)? If you choose to stop on a hazard, can you remove it? Thanks for the help!

Re: Removing Hazards

Posted: 30 October 2023, 17:46
by nandblock
No, you can't remove it just by stopping on it. You need to use a building action or the 4th cowboy hire.

Re: Removing Hazards

Posted: 06 November 2023, 10:59
by mikasa23
Alphadog34 wrote: 28 October 2023, 17:06 Is the only way to remove hazards is by paying 7 on a neutral site (or less with some buildings)? If you choose to stop on a hazard,contexto can you remove it? Thanks for the help!
The primary way to remove hazards is by paying the specified cost, such as 7 on a neutral site or a reduced cost with certain buildings.

Re: Removing Hazards

Posted: 06 November 2023, 13:44
by Phoxtrot
Yeap, costly building action or 4th cowboy hire bonus.
There is a different mechanism in GWT Argentina though.

Re: Removing Hazards

Posted: 07 November 2023, 22:27
by nandblock
There is also one station token that lets you grab a hazard.

Re: Removing Hazards

Posted: 06 March 2024, 05:08
by leduwlae
Alphadog34 wrote: 28 October 2023, 17:06 Is the only way to remove hazards is by payingcoreball 7 on a neutral site (or less with some buildings)? If you choose to stop on a hazard, can you remove it? Thanks for the help!
If you eliminate dangers from the board, you will get the number of victory points shown in the bottom right corner of the tile. The values do vary, so be sure you remove the highest-value tiles to increase the points.