BGA LAB: Experimenting incoming features and give feedbacks!

What's new on BGA ?

Testing some new incoming features before they're released to give feedbacks:

Poll ended at 17 November 2023, 14:14

I'm in!
609
96%
I'm not interested.
24
4%
 
Total votes: 633

User avatar
The MGT
Posts: 8
Joined: 15 July 2022, 15:05

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by The MGT »

I'm an I'm used to finding unintentional software behavior and providing detailed information about such findings.
User avatar
Neeber
Posts: 1
Joined: 16 May 2021, 05:11

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Neeber »

Absolutely this is something that I would like to be a part of. To test and give feedback.
User avatar
Jannick
Posts: 6
Joined: 11 October 2015, 14:21

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Jannick »

I would like to participate and test also

I am very active on Bga and I play on both Ipad, Iphone and Mozilla
User avatar
Octrinity
Posts: 3
Joined: 08 April 2015, 01:02

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Octrinity »

I'd like to submit myself for consideration. Here's why I think I'd be a good nomination:

* I've been an active user since 2017
* I've played over 150 games on the site, most of which get multiple playthroughs and my favorites of which often end up in my physical game collection
* I've contributed bug reports and "how to play" details for games
* I help run a Meetup/Discord group whose primary medium to play games is through BGA (SOBA - Social Online Boardgaming Alliance), and am the designated "new game teacher" of the group
* I have a professional background in software testing (that said, haven't done it for work in years - my role in tech now is just as an end user).
User avatar
landon1013
Posts: 37
Joined: 27 March 2021, 04:20

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by landon1013 »

Haha I love the 4% that bothered voting not interested.... Anyway I'm always looking for my way to give back to the BGA community and as someone in the tech field I feel as though I can spot unique but possibly not picky things that just make sense to change. I'd love to give feedback on new features on what works and what doesn't work about them.
User avatar
LittleBlackDog
Posts: 2
Joined: 01 April 2020, 23:17

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by LittleBlackDog »

Everyone else's reasons are better than mine, which is why you should pick me... for diversity! :lol:
User avatar
ondipaoh
Posts: 3
Joined: 20 May 2020, 13:49

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by ondipaoh »

You shouldn't pick me because I'm French. We are despicable.
If I can help in anything I'd gladly do my best.
Also, don't pick me.
User avatar
Rian83
Posts: 1
Joined: 18 October 2017, 10:10

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Rian83 »

I'll be very happy to help the community.

I'm an french IT professional (network ans cloud engineer), with programming skills, systems skills, network skills, cloud skills (aws, azure, gcp)
Ans also, i love board games, and i'm an old member of bga (dew years before covid)
User avatar
danicha
Posts: 1
Joined: 28 May 2021, 18:46

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by danicha »

I would love to be a part of this testing. I have vast experience in user experience testing, boardgames, and technology platforms overall. My professional and personal skills will definitely help in shaping the future continued success of BGA.
User avatar
Snapper67
Posts: 13
Joined: 27 April 2011, 03:03

Re: BGA LAB: Experimenting incoming features and give feedbacks!

Post by Snapper67 »

Late replying but I would like to help. I am a web developer so I have experience with testing and identifying issues.
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