lordalx wrote: ↑15 March 2024, 09:14
Dear Players,
We appreciate you taking the time to share your feedback regarding the ELO system. We value your input and are committed to ensuring a fair and balanced ranking system for all players.
We understand your concerns about the impact of consecutive losses against the same opponent and the limited visibility of past ELO changes. We have carefully reviewed your feedback and are actively working on addressing these issues.
Upcoming Changes:
[snip]
Finally, remember to focus on having fun, challenging yourself, and enjoying the competition!
ELO isn't a prize or a badge of honor. ELO ratings serve as a tool to gauge relative skill levels and find well-matched opponents, not a measure of personal worth. Focus on enjoying the games, learning from your opponents, and refining your strategies to become a true board game master!
We're always listening to your feedback and working to make Board Game Arena the best place to play. Keep those messages coming!
See you at the tables,
The Board Game Arena Team
It's been a while since I've bothered to post, but I have to add my voice to the many other disappointed ones.
You somehow managed to avoid addressed almost any of the concerns people have posted. This change adversely affects high elo players who play legitimately, particularly in blind arena matchmaking. It's ridiculous that a mere 6 winstreak over a period of 30 days results in a 100% penalty, no matter how many other players you play in between. Even the smaller penalties climb far too fast.
At a bare minimum, the winstreak penalty should be reduced every few games you finish against other players (such as every 3-5 games against other players would reduce the penalty by one level).
I would strongly urge you to remove the penalty in Arena outright, as well. It's an anti-competitive rule in a more competitive-oriented mode and unfair to players due to the blind matchmaking. It incentivizes blocking players you can't gain anything from even if they're good competition.
ELO isn't a prize or a badge of honor. ELO ratings serve as a tool to gauge relative skill levels and find well-matched opponents, not a measure of personal worth. Focus on enjoying the games, learning from your opponents, and refining your strategies to become a true board game master!
With respect, this comes off as patronizing. You don't see why competitive players might reasonably want to attain a high ranking based on skill?
I didn't see anyone here suggest elo was a metric of self-worth, but rather a way of measuring one's skill relative to the competition. It gives a sense of meaningful progression that has been hindered by the new system. The current system is worse even for the purpose you've described, as you've artificially lowered high-ranking players.
This change has been about as demoralizing as running into cheaters, to be frank. I love the site and appreciate most of the work you guys do. Unfortunately this change was for the worse. I would appreciate not telling us how to feel about a system and instead considering the preferences of your audience and customer base.
Please consider reverting the system, or at least changing it to be less punishing & to encourage players to play with other people by reducing the penalty when you play games with other players.