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Timer needs a bit more slack

Posted: 28 December 2023, 20:44
by CmdrOverbite
I see people who aren't slow-playing the game run out of timer with some frequency when a real-time game is on "fast" or "normal" time controls. The moves early in the game shouldn't take more than a few seconds, but in the late game, turns can sometimes run quite long. The last thing this game needs is to be any more stressful...

Re: Timer needs a bit more slack

Posted: 30 December 2023, 23:41
by Thalack
Unfortunately this is not something we can influence as devs. BGA adjusts the time given for each turn based on the games played.