Page 1 of 2

THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 10:48
by DrClick
Image

Do not be a one-man or one-woman wolf pack. Bring some friends to the action!

The Wolves is a pack-building strategy game for 2-5 players. It's survival of the fittest as you compete to build the largest, most dominant pack by claiming territory, recruiting lone wolves, and hunting prey. But be careful not to expand too recklessly into terrain where your rivals thrive– they may lure members of your pack away.

A clever action-selection mechanism drives your choices. Each action requires you to flip terrain tiles matching the terrain where you wish to take your action. These double-sided tiles mean the actions you take this round will set up which terrain types you can act on in the next round. As you take actions to expand your pack's control of each region, you also upgrade your pack's attributes, allowing you to take more aggressive actions as the game goes on.

In three mid-game scoring phases, power is calculated in each region. At the end of the game, players tally points based on VP tokens earned in these scoring phases and the highest VP number revealed in each of the six tracks on your player board. The player with the most VP wins!

You can learn it by playing the tutorial, or click below to start a game from the very official game page:
https://boardgamearena.com/gamepanel?game=thewolves

And that is another very cool title to welcome on Board Game Arena thanks to the game designers, Ashwin Kamath & Clarence Simpson. We need to send our love to the publisher Pandasaurus Games for their authorization to have this title online, and do not forget xiongmao1298 and Coolro who developed the full game. And it works very well on many devices!

Thanks to everyone for this Wednesday Release Time!
(or WRT as i like to call them).
That's it for today.
See you when?
Next Week!
What for?
More amazing releases!
And until then?
Take care and... play fair!

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 14:30
by twistoffate1
Stupid sexy eye corner reflection Flanders

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 15:06
by testovskiy
Super)

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 16:15
by DaddyKiki69
Awesome game and great implementation!

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 19:25
by Lethargic Socket
The fact that this game uses a competitive, "survival of the fittest" design for wolf packs, instead of being a cooperative one (say, working against the survival pressures of being an apex predator) is annoyingly anti-ecological. Wolves are simply not competitive in this manner.

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 19:45
by Kiktakilya
Great addition to the collection! Nice, thinky area control, with great implementation! Thanks!

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 22:08
by RicardoRix
This looks great.

I have one minor complaint. That it's not obvious where the water sources are, for the upgrade to Lair action.

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 10 January 2024, 22:24
by Einswine
THIS IS AWESOME!!!

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 11 January 2024, 14:59
by ispaghet
RicardoRix wrote: 10 January 2024, 22:08 This looks great.

I have one minor complaint. That it's not obvious where the water sources are, for the upgrade to Lair action.
There's one hex in each sector which either has a moon scoring tile on it or, after scoring, is filled with a picture of a water hole. These are the water sources for the purposes of upgrading to lairs.

Re: THE WOLVES: Would you survive Wall Street, but in the forest?

Posted: 11 January 2024, 15:13
by RicardoRix
ispaghet wrote: 11 January 2024, 14:59
RicardoRix wrote: 10 January 2024, 22:08 This looks great.

I have one minor complaint. That it's not obvious where the water sources are, for the upgrade to Lair action.
There's one hex in each sector which either has a moon scoring tile on it or, after scoring, is filled with a picture of a water hole. These are the water sources for the purposes of upgrading to lairs.
Yes.
My point is that there is no way of knowing where they are - they are visually hidden by the tokens, and no tooltip helps identify a hex as a water source.