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Odin's Tide

Posted: 12 February 2024, 22:36
by Iv0nTheTerrible
In the "official" steam version of Blood Rage, Odin's Tide affect is applied before cards are played.

Why is this implemented differently on the BGA version?

Re: Odin's Tide

Posted: 13 February 2024, 20:20
by JürgiWürgi
Hi there.

Correct order is: cards are revealed -> starting with active Player (the one that tries to pillage) surviving units are selected -> other units die -> Heimdall cards are played.

BGA Version has simultanous sacrifice after all Heimdalls are played.

Its the biggest Timing issue that is left in the game (a similar, more minor issue is that you can use your last rage to keep a card with prowess when someone leeches you with trickery. However trickery should trigger first).

The dev was quite active during beta in fixing as per Feedback. Unfoftunately we Players did not catch above two issues then.

It is some time now since he moved on from this Implementation. I for my part don't expect changes any time soon and have accepted this is how this Iteration of the game works.

Re: Odin's Tide

Posted: 22 September 2025, 14:04
by Putski
It remains a pity that both timing issues, Odin's tide and the minor Trickery / Prowess one, still have not been taken up.

The implementation is really good, except for these two issues.