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Red Thumb reasons - add something that fits for coop games

Posted: 13 March 2024, 02:32
by Fermentacious
Sometimes when I play a coop game, there is an obvious saboteur. And yes, I red thumb them. But there isn't a reason that fits as a warning to the community. It's kind of the opposite of king-making.

And just to be clear. I make every effort to talk with them, encourage them, teach them - whatever seems to fit.
But sometimes people are really just messing the game up, and it's obvious that it's on purpose - from both the things that they say and what they do.

Re: Red Thumb reasons - add something that fits for coop games

Posted: 13 March 2024, 16:47
by RobertBr
Fermentacious wrote: 13 March 2024, 02:32 Sometimes when I play a coop game, there is an obvious saboteur. And yes, I red thumb them. But there isn't a reason that fits as a warning to the community. It's kind of the opposite of king-making.

This is just part of the general toxicity that you have chosen to be involved with in the coop community on BGA. It seems a pity as many are excellent games off-line but BGA would be better off just dumping the entire lot of them. That isn't going to happen and BGA cannot solve the toxicity with any changes it makes.