Well, i have a strange issue with the latest gaem i am trying to develop.
It can be played with 2 to 8 players.
i only just started the framework and somehow when the startplayer plays a card the state goes to nextplayer, which should active the next player and so on.
But when player 1 plays a card i get just as many nextplayer-> playCard state changes as the are players, without the other players becoming active, so it ends up with hte 1 player again?
Anyone had this problem ?
Must be very easy, but cannot find the glitch
It can be played with 2 to 8 players.
i only just started the framework and somehow when the startplayer plays a card the state goes to nextplayer, which should active the next player and so on.
But when player 1 plays a card i get just as many nextplayer-> playCard state changes as the are players, without the other players becoming active, so it ends up with hte 1 player again?
Anyone had this problem ?
Must be very easy, but cannot find the glitch