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FLOWERS: Powers!

Posted: 22 April 2024, 13:02
by DrClick
Image

108 cards.
4 colors with values ​​from 1 to 4.
In turn, each player draws a visible or hidden card and places it in their playing area.
When a pile is empty, the game stops and the points are counted.
Each player tries to score points by forming colored areas of at least 5 adjacent cards.
But players also try to respect the way of grouping the cards.
Otherwise they will lose points.
  • a "4" must be in a group of exactly four "4s"
  • a "3" must be in a group of exactly three "3s"
  • a "2" must be in a group of exactly two "2s"
  • a "1" must not be in contact with any other "1"
Butterflies present on certain cards earn a point if they are adjacent to a card of their color.
That's it. Simple. But beautiful. And you do not have to handle the scoring on Board Game Arena! ;)
 
You can play it right from your browser by clicking the link below, or discover more information about the game (rules, etc). Click:
https://boardgamearena.com/gamepanel?game=flowers
 
We would like to thank Paul-Henri Argiot and the team from Actarus Publishing for bringing this game to the platform, as well as the efforts from Galeelox to make this adaptation!
 
That's it for today, see you on Wednesday for another release!
Until then, take care and play fair. :)

Re: FLOWERS: Powers!

Posted: 22 April 2024, 14:46
by twistoffate1
Stupid sexy upside-down Flanders

Re: FLOWERS: Powers!

Posted: 22 April 2024, 20:29
by adamotek
why do you have a photo of ned flanders in any game?

Re: FLOWERS: Powers!

Posted: 22 April 2024, 20:30
by Luis_Perdomo
adamotek wrote: 22 April 2024, 20:29 why do you have a photo of ned flanders in any game?
Why not? :D

Re: FLOWERS: Powers!

Posted: 22 April 2024, 22:36
by NikitaLumet
Speluitleg nu ook in het Nederlands op https://nl.doc.boardgamearena.com/Gamehelpflowers

Re: FLOWERS: Powers!

Posted: 22 April 2024, 22:48
by McKenner1122
Actarus rules state that in the event of a tie score, the win goes to the player who discarded the fewest cards. Will we see BGA implement this?