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Keeping card for the next rund.

Posted: 15 May 2024, 15:16
by janiuu
Hi all, is it possible to keep unused cards from one rund for the next one if I wasn't able to use it? How to do it? Should I click on the card at the end of the tur

Re: Keeping card for the next rund.

Posted: 15 May 2024, 18:56
by Palini
It is possible. You just pass on your turn, and the game will ask you if you want to save that card for next round.

Re: Keeping card for the next rund.

Posted: 09 June 2024, 02:32
by Magrim42
mind you, it does not let you do this for fears, even though it should.

Re: Keeping card for the next rund.

Posted: 14 June 2024, 23:55
by ilanf2
Magrim42 wrote: 09 June 2024, 02:32 mind you, it does not let you do this for fears, even though it should.
Just wondering, why would you wanna keep Fears?

Re: Keeping card for the next rund.

Posted: 16 June 2024, 11:45
by cofunguy
ilanf2 wrote: 14 June 2024, 23:55
Magrim42 wrote: 09 June 2024, 02:32 mind you, it does not let you do this for fears, even though it should.
Just wondering, why would you wanna keep Fears?
Maybe because you want to start a collection of Fears ? <sorry couldn't resist!>

Re: Keeping card for the next rund.

Posted: 16 July 2024, 07:04
by Magrim42
ilanf2 wrote: 14 June 2024, 23:55
Magrim42 wrote: 09 June 2024, 02:32 mind you, it does not let you do this for fears, even though it should.
Just wondering, why would you wanna keep Fears?
It's pretty much the only card I would typically keep in hand unless I drew airplane after my workers were placed or a very good artifact.

Several reasons I would keep it, mostly because I know I will need a boot for the next round and will not or unlikely to draw one next round, especially if I know I will use it and also be able to exile it. For example if you had the boot>arrow and the exile associates. It's also important to think about that if you keep it you draw one less card but it might be better than drawing it two turns from then and not need it at all. It's rare but not as rare as keeping any other card. Another major rule violation is that you are supposed to be able to use unused travel icons which has been recognized but I think it might be rather hard to code with how they have things set up.

Re: Keeping card for the next rund.

Posted: 03 August 2024, 09:56
by nanniyi
janiuu wrote: 15 May 2024, 15:16 Hi all, is it possible to keep unused cards from one rund for the next one if I wasn't able to use it? How to do it? Should I click on the card at the end of the tur
of course u can.
when one round is pass, u can choose "keep the card u want" button, so can do that

Re: Keeping card for the next rund.

Posted: 20 December 2024, 11:20
by Monkeyunit
Magrim42 wrote: 16 July 2024, 07:04
ilanf2 wrote: 14 June 2024, 23:55
Magrim42 wrote: 09 June 2024, 02:32 mind you, it does not let you do this for fears, even though it should.
Just wondering, why would you wanna keep Fears?
It's pretty much the only card I would typically keep in hand unless I drew airplane after my workers were placed or a very good artifact.

Several reasons I would keep it, mostly because I know I will need a boot for the next round and will not or unlikely to draw one next round, especially if I know I will use it and also be able to exile it.
The exile being the important part, as any travel symbol can be used as boot, it wouldnt matter if the fear was replaced by a coin of compas card.
The only real benefit is the fear not getting into your deck where you can't exile it.

Re: Keeping card for the next rund.

Posted: 28 July 2025, 22:40
by Magrim42
No the most important part is not drawing it a turn our two later where you don't need it and ends up being a dead card in your hand. This comes into play a lot when you hit those give a fear and resource spots. You have 5 cards in your deck and you now have 2 fears in your tableau, the fact you can't keep that extra fear in your hand means you have the possibility of drawing 3 fears the turn after next. Which can be totally crippling. One fear in your hand is usually handy, 2 you can usually make use of, but 3 is pretty tough place to be in.

Re: Keeping card for the next rund.

Posted: 01 September 2025, 03:43
by Cos-
Magrim42 wrote: 16 July 2024, 07:04 Another major rule violation is that you are supposed to be able to use unused travel icons which has been recognized but I think it might be rather hard to code with how they have things set up.
Can you explain what this means?