Two suggestions for Backgammon
Posted: 31 May 2024, 15:21
My sister and I have been playing backgammon on BGA for about a year now. Last weekend we tried the new version of backgammon. Based on that experience, I have a couple of suggestions:
1) In the original version, we never had to "confirm" a move. I understand the need for a "confirm" button, because my sis and I often have grumbled about not being able to take back a move that was made in error. However, I would suggest that the game automatically accept a move if the player has not retracted the move within three seconds. This way, one can have the option of undoing a move without always having to click twice for every move.
2) In the new version, the game tokens move so instantaneously that I find it hard to notice a difference in the board after I move. Sometimes I wonder if my move has even taken effect because I notice no change in the board. It would help if the movement of the tokens was illustrated with a little animation so that it is clear to everyone where the token started and where it ended up.
1) In the original version, we never had to "confirm" a move. I understand the need for a "confirm" button, because my sis and I often have grumbled about not being able to take back a move that was made in error. However, I would suggest that the game automatically accept a move if the player has not retracted the move within three seconds. This way, one can have the option of undoing a move without always having to click twice for every move.
2) In the new version, the game tokens move so instantaneously that I find it hard to notice a difference in the board after I move. Sometimes I wonder if my move has even taken effect because I notice no change in the board. It would help if the movement of the tokens was illustrated with a little animation so that it is clear to everyone where the token started and where it ended up.