Grumble and smash your way to victory in this whimsically clever polyomino placement game for 1-4 grumpy golems.
Tumble, Rumble, Grumble!
<h5>Tumble :</h5>
Roll two dice and assign them to your grid by number. One must be vertical (column) and the other horizontal (row).
You may spend one heart to reroll a die. You may spend two hearts to move one die to an adjacent space (+1/-1).
<h5>Rumble</h5>
Activate all the icons in the assigned column and row.
- Attack (brown star) symbols deal damage to one rival (reduce their active shields).
- Heart symbols heal you a health point.
- Shield symbols block incoming attacks.
- Grumble symbols will allow you to upgrade your golem in the next phase...
<h5>Grumble</h5>
Spend your grumbles to:
Purchase Polyominoes from the market and add these to your grid. They can cover printed symbols but NOT placed polyominoes.
Purchase Perpetual tokens (shield or attack). These remain active at all times.
Banish Polyominoes (remove them from the game) to heal 1 heart per polyomino banished.
All Golems start without a power.
When you fill EITHER a row OR column, activate your power.
When you fill BOTH a row AND column, activate your superpower.
And whatever you do, try not to CRUMBLE…
You can try it right now on our platform, all you have to do is click the link below:
https://boardgamearena.com/gamepanel?game=grumblestone
Let's thank Josh Mc Bride and Blue Fox Games for their authorization to bring this game live on Board Game Arena, and let's not forget the very good work done by n_e_s_s_u_n_o to make it playable online!
That's it for this Monday.
Until Wednesday, take care and...
Play fair!