Never finishing Cities and Knights because of time out
Posted: 07 July 2024, 21:44
The vast majority of cities and knights games I've played have ended with someone getting booted because another has timed out. I know the game really drags when someone isn't playing, but too often there's just too much to do on one turn, plus your timer runs on every trade offer. I can't think of a better way, but is there some way to make the timer, say, run slower when you're making moves than idle?