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Never finishing Cities and Knights because of time out

Posted: 07 July 2024, 21:44
by nsa2386
The vast majority of cities and knights games I've played have ended with someone getting booted because another has timed out. I know the game really drags when someone isn't playing, but too often there's just too much to do on one turn, plus your timer runs on every trade offer. I can't think of a better way, but is there some way to make the timer, say, run slower when you're making moves than idle?

Re: Never finishing Cities and Knights because of time out

Posted: 10 July 2024, 00:01
by LordRoland
I think that's normal to play in time. And timer settings are good
But I suggest add another way of punishing for timer out situation. Instead of kicking off player let other players 'deduct' 1 point from those who is out of time. That would be fair. I understand someone would like to think about move, but I also don't like to play single game for 1 hour.