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Waiting for interface for phone
Posted: 26 July 2024, 10:22
by knkn
Make your developers play-test it on phones, cut off bright background, make units bigger
Re: Waiting for interface for phone
Posted: 26 July 2024, 16:18
by poserLX
- it has been playtested on phones from the beginning
- there is a setting for changing the saturation of the map colors
- making units bigger is a significant challenge because of the possible games states. At a maximum, there could be each type of resource, a structure, 4 player mechs, 1 player character, and 8 player workers. And if an opponent attacks, this could add an additional 3 mechs and 8 workers. Add into the fact that you will want to be able to select each unit individually and not have them merely grouped with a counter as with resources