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No undo last action button?
Posted: 19 September 2024, 13:58
by admscotty
Undo last action button should be a minimum feature before any game enters beta on BGA.
Unacceptable.
Re: No undo last action button?
Posted: 19 September 2024, 17:52
by Jellby
Re: No undo last action button?
Posted: 20 September 2024, 06:26
by admscotty
When buying and selling in the same turn, order matters.
"Games with a complex series of actions are an "exception" to BGA Undo policy."
Re: No undo last action button?
Posted: 18 October 2024, 00:32
by RainerA
Perhaps players should be encouraged to think before executing the action? DinoGenics does not need a way to undo.
Re: No undo last action button?
Posted: 30 October 2024, 22:17
by bonnyaclyde
I like that. It has a confirm button when you do an action. That makes the undo much less necessary, but especially for a first game it's really nice to have an undo when you're learning how to play. I really enjoy most the games that have an undo for when you make a mistake and only have a confirm button When an action is going to reveal new information that cannot be undone.
On games I have played a few times we rarely need an undo, but when you're learning a game for the first time It's definitely frustrating not to have it.
Re: No undo last action button?
Posted: 28 November 2024, 13:28
by pabula
That is why humans learn on mistakes.
I don't mind making mistakes when learning a game.
I am aware I will not win against a player who already knows the game.
Re: No undo last action button?
Posted: 26 August 2025, 18:06
by yuniboshi
I bought the wrong dinosaur because I'm playing a turn based game on mobile and the market cards are so tiny. Both cards to the right are 1 cost after discount and I clicked confirm too quickly, and punished for not having undo. So instead of completing my pair of Raptors I have a stupid Steggo. Sucks.
RainerA wrote: ↑18 October 2024, 00:32
Perhaps players should be encouraged to think before executing the action? DinoGenics does not need a way to undo.
Perhaps the game should be implemented well for the interface to add an icon of the dinosaur we're buying instead of only having text that blends into the background and can be easily misread. But until then we definitely need undo for the awful interface, tiny buttons and unintuitive controls. Especially since the market is so difficult to use on mobile.
Re: No undo last action button?
Posted: 01 March 2026, 05:19
by FelixTHM
I went from unassailable 1st place to an irrecoverable 4th place in 1 round because I misclicked the enclosure by one pixel and placed a dinosaur into an occupied pen instead of the empty one, causing multiple buildings and fences lost, multiple scandals, multiple visitors killed.
I would definitely like an undo button.
Re: No undo last action button?
Posted: 05 June 2026, 04:01
by Kevan S
I've never complained about a game on BGA before, but the lack of at least a limited undo function is a gross oversight.
Another huge oversight is nothing to track how many dinosaurs are available to build, since there is a finite supply and I don't think it's reasonable to expect players to be counting dinosaurs on boards in a 5 player game.
There are some minor functions that are also unintuitive. The kind of design issues I would expect from a beta game, but not of a regular game on BGA.