Virtual Table for quicker matchmaking
Posted: 08 October 2024, 12:23
Hey there,
I am not quite sure if this system might already work like this, but from my experience it does not.
As you know, you can put settings in your game table and choose which options you would be flexible on, when joining other tables. Even with this options it can sometimes happen, that you wait a long time for a table to have enough players to start, especially with games that have a lot of options.
As an example: you have options 1 and 2 with the settings being either A or B.
Player 1 opens a table with both options to A, while being flexible on the first option, player 2 opens a table with both options B while being flexible on the second option. At the moment these players would never play together, as their options would not align.
My suggestion would be to create a "virtual" table by BGA, where option 1 would be B and option 2 would be A, so both players requirements would be satisfied.
I added a suggestion in, if you want to vote for it:
https://boardgamearena.com/bug?id=141211
I am not quite sure if this system might already work like this, but from my experience it does not.
As you know, you can put settings in your game table and choose which options you would be flexible on, when joining other tables. Even with this options it can sometimes happen, that you wait a long time for a table to have enough players to start, especially with games that have a lot of options.
As an example: you have options 1 and 2 with the settings being either A or B.
Player 1 opens a table with both options to A, while being flexible on the first option, player 2 opens a table with both options B while being flexible on the second option. At the moment these players would never play together, as their options would not align.
My suggestion would be to create a "virtual" table by BGA, where option 1 would be B and option 2 would be A, so both players requirements would be satisfied.
I added a suggestion in, if you want to vote for it:
https://boardgamearena.com/bug?id=141211