Issue leaving a multiplayer state
Posted: 28 October 2013, 14:23
Hi guys,
I'm having trouble leaving a multiplayer state. I'm using setPlayerNonMultiactive for each player with the transition name. But when all the players become non-active, I get the following message: 'Unexpected error: Unexpected final game state (10)'. State 10 is a game state where the code checks if the game needs to do another multiplayer round or move to the next phase of the game.
Any ideas what I might be doing wrong?
Best regards,
Eisen
I'm having trouble leaving a multiplayer state. I'm using setPlayerNonMultiactive for each player with the transition name. But when all the players become non-active, I get the following message: 'Unexpected error: Unexpected final game state (10)'. State 10 is a game state where the code checks if the game needs to do another multiplayer round or move to the next phase of the game.
Any ideas what I might be doing wrong?
Best regards,
Eisen