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Game not played anymore?

Posted: 18 October 2024, 21:18
by MrChrobry
Hi,
how come I never see anyone playing that game? Did it age badly?

Re: Game not played anymore?

Posted: 12 November 2024, 00:56
by magallope
im doing the tutorial, and other 3 friends are going to do the same

Re: Game not played anymore?

Posted: 07 April 2025, 21:20
by Thor
Great game, just takes a long time, and the implementation has some querks that irritate new players.

Re: Game not played anymore?

Posted: 22 April 2025, 16:06
by Joeindy34
Caylus has been my #1 game for many years. I'd give the implementation a B and it's best learned in person. I recently taught it to my BGA group, but it takes time.

Many gamers also prefer the flavor of the month games versus (what many call) the best classics, (Power Grid, Agricola, etc). Accordingly, there aren't as many plays of "older" games.

Re: Game not played anymore?

Posted: 31 August 2025, 12:27
by boardeze
Great game, but for me unplayable on here. I can't see what is going on because of the blurry graphics. Had to abandon it.

Re: Game not played anymore?

Posted: 06 September 2025, 18:53
by FrankJones
I see this game is listed as "strategy 5" and "luck 0". Is this truly a zero-luck game? Because, that is difficult for find in a thematic strategy game.

Re: Game not played anymore?

Posted: 10 September 2025, 10:22
by Arjuna92
The only randomness is in the initial distribution of the six neutral buildings and initial player order.

The only other big strategy game I know where the only randomness is in the setup is Terra Mystica (and its offshoots). Medina could also count, though that's more abstract and has zero randomness (except starting player).

Re: Game not played anymore?

Posted: 10 September 2025, 13:17
by JohnnyCyclops
I’m just concluding a three-player turned-based game. I don’t think I’ll play again here.

1. The tile graphics are incredibly low-res and fuzzy, making it near impossible to know the placement costs of some without reference out to a BGG posted file of a sheet set of tile images.

2. The game mechanics are incredibly bitty. What makes for quick play in person (or possibly played live on BGA) becomes almost trivial actions, both in the worker placement phase but then in the action phase along the road. E.g. do you want to leave the inn? Do you want the food or wood cube? Etc. One small choice, and then I wait for my next turn to make another small choice.

On that second point, I wonder if modern games deliberately design a turn to be more substantial. I just played Revive here for the first time and there a turn is two main actions plus quick actions. That feels meaningful when taking a turn.

Re: Game not played anymore?

Posted: 26 October 2025, 13:16
by Labojr
FrankJones wrote: 06 September 2025, 18:53 I see this game is listed as "strategy 5" and "luck 0". Is this truly a zero-luck game? Because, that is difficult for find in a thematic strategy game.
Indeed, zero luck, no dice, no random card discovery, data is available to all players at the beginning (game configuration is changing at each game). Only luck aspect is the very first order of player playing (that is compensated in the game) as the sequence of playing is then determined by players' choice.

Re: Game not played anymore?

Posted: 14 November 2025, 07:19
by Gishkar
MrChrobry wrote: 18 October 2024, 21:18 Hi,
how come I never see anyone playing that game? Did it age badly?
There's a new version "Caylus 1303" which is simplified. I used to play this game on the iPhone app back in the day. I wish i could get a copy of it again. I love the 1303 version which is very fun.