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Bored of so much undoing in Azul

Posted: 17 December 2024, 04:51
by GonzaloDLPG
I used to play this game a lot until they removed the option to disable “undo” in the game. Azul is a fast and dynamic game and that's why I stopped playing it. I've started playing it again and it's still horrible to find those players who keep undoing their move. I just finished one in which in the same turn he chose 4 pieces of different colors... Please, put that option back.

Re: Bored of so much undoing in Azul

Posted: 17 December 2024, 06:19
by Meeplelowda
GonzaloDLPG wrote: 17 December 2024, 04:51 Please, put that option back.
A request like this specifically for Azul would get better traction in the Azul forum where there are already people complaining about it since July.

Re: Bored of so much undoing in Azul

Posted: 17 December 2024, 07:59
by JohnnyCyclops
Some players may visualise better the central tile area by selecting colours in turn to see what is the effect upon the central accumulation. In that way ‘undo’ can be useful to help some people play and plan. It might speed their game, rather than spend time mentally having to figure out or making tallies on paper.

I agree, better to ask/discuss on the Azul game forum.

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 15:35
by Kayvon
JohnnyCyclops wrote: 17 December 2024, 07:59 Some players may visualise better the central tile area by selecting colours in turn
This is precisely contrary to BGA's Undo Policy
As a rule of thumb, on BGA we advise you to not undo moves.

Undo are painful for opponents, in real world and online. Some players may also use Undo to "test" situations while they should just think instead.
The undo policy was recently revised to allow undo under two situations:
1) To avoid a misclick
2) To take back moves from a complex series of actions

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 16:02
by Tisaac
GonzaloDLPG wrote: 17 December 2024, 04:51 I used to play this game a lot until they removed the option to disable “undo” in the game. Azul is a fast and dynamic game and that's why I stopped playing it. I've started playing it again and it's still horrible to find those players who keep undoing their move. I just finished one in which in the same turn he chose 4 pieces of different colors... Please, put that option back.
I am not sure to fully understand the issue : how the fact that he is undoing its move change anything about the pace if you have the same speed setting for the table ? What would be the difference between that kind of player and the one that just use its whole thinking time without moving anything to think stuff through in their head ?

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 21:08
by JohnnyCyclops
Kayvon wrote: 18 December 2024, 15:35
JohnnyCyclops wrote: 17 December 2024, 07:59 Some players may visualise better the central tile area by selecting colours in turn
This is precisely contrary to BGA's Undo Policy
As a rule of thumb, on BGA we advise you to not undo moves.

Undo are painful for opponents, in real world and online. Some players may also use Undo to "test" situations while they should just think instead.
The undo policy was recently revised to allow undo under two situations:
1) To avoid a misclick
2) To take back moves from a complex series of actions
Interesting but that’s a wiki written by site users not by BGA itself plus the policy’s audience seems to be game developers not players. The “you” in “we advise you to not undo moves” are developers not players. The section is a caution to developers to be judicious in building in undo steps. Indeed, my example of trying out tile selections would fall under the policy but it’s for the Azul developer to apply the policy. If players have access to an undo function then they would be free to make use of it in any way they wished, including trying out tile selection.

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 21:14
by Kayvon
I think we agree on most of your response.

You are correct in that the advice is intended for developers. You're also correct in that players are allowed to use undo however they want. You're incorrect in stating that the policy is written by users. BGA employees have written the core policy. The latest big updates were made by Xate, a BGA admin.

My point in presenting the policy wasn't to critisize players, but to support the OP's suggestion. The policy goes right along with what he's saying.

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 23:08
by JohnnyCyclops
I think we’re in wild agreement.

I was going by the line at the top of the wiki page. In theory I could go in and edit that policy page. There may be login or security to stop me.

“This page comes from BGA wiki, and has been written by BGA players community. Feel free to edit it!”

Re: Bored of so much undoing in Azul

Posted: 18 December 2024, 23:36
by Meeplelowda
JohnnyCyclops wrote: 18 December 2024, 23:08 I think we’re in wild agreement.

I was going by the line at the top of the wiki page. In theory I could go in and edit that policy page. There may be login or security to stop me.

“This page comes from BGA wiki, and has been written by BGA players community. Feel free to edit it!”
The BGA community can edit it, but if you go into the revisions history you can see that the language being referred to originated with BGA admins (assuming you recognize those names).

Re: Bored of so much undoing in Azul

Posted: 20 December 2024, 21:27
by cmack8667
I agree - bring back the option to stop undo's. In the WSBG - once you pick it up you have to use it and once you lay it down on your board and remove your hand you can not undo it.