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How long does it takes to deploy phase?
Posted: 05 December 2013, 13:09
by adela82
I've done
The Jelly Monster Lab online version two weeks ago, and I don't know how to continue... I would like to see it online. What are the next steps?
Re: How long does it takes to deploy phase?
Posted: 05 December 2013, 14:12
by sourisdudesert
Hi,
I just answer to Adela by email, but here's the general answer for everyone:
Here's are the steps to create a game on BGA:
http://en.doc.boardgamearena.com/Steps_ ... a_BGA_game
This is not mandatory but recommended to contact us by email (
studio@boardgamearena.com) before starting a project. This way we can check if there is not already a project on the same game, we can give you some recommendations, ...
The deployment of a game on BGA is never automatic. We have a quality process (internal review, then publishers review) to ensure the game adaptation respects
BGA Studio guidelines. It never happened that an adaptation on BGA harms the original games, and it won't because of this process
Cheers,
Re: How long does it takes to deploy phase?
Posted: 25 May 2020, 23:10
by Sandoval
Since I can't find a better thread for this: I tried starting a game in hotseat mode, and all I get is this:
Unexpected error: Error while processing SQL request: INSERT INTO w_table_hotseat (th_table_id,th_guest_id,th_name) VALUES ('-2327682','','Moron5') Incorrect integer value: '' for column 'th_guest_id' at row 1
Is this behaviour expected or really a bug?
Re: How long does it takes to deploy phase?
Posted: 26 May 2020, 11:41
by Een
Sandoval wrote: ↑25 May 2020, 23:10
Since I can't find a better thread for this: I tried starting a game in hotseat mode, and all I get is this:
Unexpected error: Error while processing SQL request: INSERT INTO w_table_hotseat (th_table_id,th_guest_id,th_name) VALUES ('-2327682','','Moron5') Incorrect integer value: '' for column 'th_guest_id' at row 1
Is this behaviour expected or really a bug?
Are you talking about using hotseat mode in the studio to test a game? In the studio you should start a game in manual mode and use express start.
Re: How long does it takes to deploy phase?
Posted: 26 May 2020, 23:51
by Sandoval
Een wrote: ↑26 May 2020, 11:41
In the studio you should start a game in manual mode and use express start.
Ah, thanks!
Re: How long does it takes to deploy phase?
Posted: 30 May 2020, 18:31
by ThomasC
So I'm still having trouble with this. I'm just trying to get through the reversi tutorial.
I've tried the hotseat mode, and I've tried Express start, but when I try Express start, I get "Unexpected error: Invalid player number for this game: 1"
.......Ok, so I got past that by changing the minimum player count in gameinfos.inc.php.
Then when I start or express start the game, I get this error:
Unexpected error: Wrong table status (open): should be 'setup'
and this one:
Unexpected error: Wrong formatted data from BGA gameserver 1 (method: createGame): JSON_ERROR_SYNTAX
Warning: require_once(/var/www/tournoi/include/Reversitac.inc.php): failed to open stream: No such file or directory in /var/tournoi/release/tournoi-200527-1740-gs/www/index.php on line 101
And this one.
Fatal error: require_once(): Failed opening required '/var/www/tournoi/include/Reversitac.inc.php' (include_path='.:/usr/share/php') in /var/tournoi/release/tournoi-200527-1740-gs/www/index.php on line 101
I don't even see an index.php in the game folder anywhere
On a related note: How do I "log in" as one of my other fake users to play the game?
Or what else am I missing?
While I'm at it, I remember seeing somewhere in the documentation that it was critical that either the SFTP or db be set up to "auto-update" but there was no instruction on how to accomplish that.

This is very frustrating. I'm beginning to wonder if I should just give up and start over with the hearts tutorial.
Thanks for any insight.
Re: How long does it takes to deploy phase?
Posted: 31 May 2020, 13:39
by Idsky
In Control Panel -> manage games, have you used 'Create a new Game Project' <new name> 'from existing project named:' <sample_project_name>
[Create Game] to create your new project?
You can't do that manually unless you find and change all the <game name> references in the various project files and change them to the new project name. I manually copied Quantum to 'qtest' because the automatic copy didn't work and I got similar errors until I replaced every class, template and game name 'Quantum' reference (but not display text) with 'qtest'. Painful. Do it the automatic way if that works!
Re: How long does it takes to deploy phase?
Posted: 31 May 2020, 23:00
by ThomasC
Well, I did use the "Create a new Game Project" .....
but when you said: ' I replaced every class...' I rechecked, and the main class was Reversi, and when I changed it to my game's name, it worked.
Thanks ever so much for the help. I was able to at least complete the Tutorial! YAY! Now on to the next tutorial, but first I'll have to learn how to play Hearts.
Re: How long does it takes to deploy phase?
Posted: 02 July 2020, 23:21
by lazze92
ThomasC wrote: ↑31 May 2020, 23:00
Well, I did use the "Create a new Game Project" .....
but when you said: ' I replaced every
class...' I rechecked, and the main class was Reversi, and when I changed it to my game's name, it worked.
Thanks ever so much for the help. I was able to at least complete the Tutorial! YAY! Now on to the next tutorial, but first I'll have to learn how to play Hearts.
I have the same problem too, could you please tell me which file to check in the folder and replace with my <gamename><myname> in order to solve the problem? thank you so much!
Re: How long does it takes to deploy phase?
Posted: 16 July 2020, 23:08
by ThomasC
My game was called reversitac, so in the reversitac.game.php, I did this:
//class Reversi extends Table
class reversitac extends Table <== changed the name of the class to match the game name.
{
function __construct( )
{
Hope That helps