Improving TM Playability for the Blind
Posted: 31 January 2025, 22:41
Hi All,
I am a totally blind player who has recently discovered Turing Machine. It looks like a fun logic puzzle and I would love to be able to experience it on BGA, but the current implementation leaves a bit to be desired in accessibility terms. I wanted to see whether it might be possible to make some small modifications to improve the experience.
At the moment, while I can generally read the verifiers I've seen thus far, I cannot easily tell what the results of my questions are, as all I see in the log is the question, not the answer.
If this functionality were added it would go a decent way towards making the game playable, though tedious.
At the moment it is difficult to tell what number is associaited with each color, though I presume they are listed in the same order whenever a code is displayed.
Essentially, I can't easily track information which is only conveyed by, say, changing the color of something or the background images, but I feel like there's no reason why this should be a major obstacle to enjoying this game. In accessibility terms these are extremely low-hanging fruit, at least as far as screen readers are concerned.
I'm happy to answer questions on this or provide more specific technical guidance. Note that I have yet to actually play a full game, due to the above issues.
Thanks much
I am a totally blind player who has recently discovered Turing Machine. It looks like a fun logic puzzle and I would love to be able to experience it on BGA, but the current implementation leaves a bit to be desired in accessibility terms. I wanted to see whether it might be possible to make some small modifications to improve the experience.
At the moment, while I can generally read the verifiers I've seen thus far, I cannot easily tell what the results of my questions are, as all I see in the log is the question, not the answer.
If this functionality were added it would go a decent way towards making the game playable, though tedious.
At the moment it is difficult to tell what number is associaited with each color, though I presume they are listed in the same order whenever a code is displayed.
Essentially, I can't easily track information which is only conveyed by, say, changing the color of something or the background images, but I feel like there's no reason why this should be a major obstacle to enjoying this game. In accessibility terms these are extremely low-hanging fruit, at least as far as screen readers are concerned.
I'm happy to answer questions on this or provide more specific technical guidance. Note that I have yet to actually play a full game, due to the above issues.
Thanks much