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New Monthly Tournaments for Multiple Games

Posted: 12 February 2025, 20:21
by BananaHarambe
Hello Everyone, I've been making monthly tournaments for the game The Vale of Eternity for about 6 months now (so that I could play in them) and I have decided to branch out and start making monthly tournaments for a few more games to try and grow some player communities.

In addition to The Vale of Eternity, I am have taken ownership of the following games, list may be updated:

Architects of Amytis - announcement and links here: https://boardgamearena.com/forum/viewtopic.php?t=41029

Mythicals - announcement and links here: https://boardgamearena.com/forum/viewtopic.php?t=41172

These are strictly 2 player games with reasonable turn count so they are suitable for the monthly turn-based Swiss Top Cut and Double Robin formats. Games that are popular for 3 and 4 player can have additional tournaments with specific formats that are enjoyable for each player count. I have "Last One Standing" for 3 player and "Quatro Cup" for 4 player. 3/4 player tournaments will run on a slower schedule, with new ones every 2-4 months.

https://boardgamearena.com/tournament?id=358070 https://boardgamearena.com/tournament?id=339457 - Last one Standing format examples for 3 player tournament. Simply 3 player, 2 players qualify to next round. These settings seem pretty good for eliminating overly slow, absent players in the first 1-2 rounds, then proceeding faster than maximum game duration afterwards. Number of skips and configurations to get to final 3 are decent with the 3/2 format so I've kept it simple.

https://boardgamearena.com/tournament?id=363331 Quatro Cup example for 4 player tournament, haven't run one yet. Starting it now to try out the format. The idea is to run 4 matches of Swiss in Stage 1 of group stage, then bring a nice, power of 2 (4,8,16,32) players to the finals, which is multiplayer elimination, 4 player with 2 players advancing. These setting keep tournament length reasonable while providing exciting finals and semifinals for final placements. A strictly Multi Elim tournament does not work as well for 4 player in my opinion because if only 2 players advance in each game if there are any players skipped it will eject another player from the game, which feels bad and there is no way to avoid it unless we get a tournament settings update in the future. By leaving multiplayer elimination to Stage 2 and having only 50% of players qualify AT MOST this should only greatly reduce the risk of timeouts since all the inactive/overly slow players will have been eliminated.

The Quatro Cup format may need further adjusting based on player counts. Group Stage tournaments need to have 2 more groups unfortunately so I can't put everyone in 1 group like I would prefer for better Swiss pairigns. For this type of tournament I need to keep the tournament size fairly tight to ensure a reasonable percentage of people qualify to Stage 2 and so the Swiss groups have enough players to function.

I would like to add a few more games to the list, but I need suggestions and well as conduct further research into each game to ensure the settings (mostly game duration, based on expected # of turns) and tournament formats are good. Game need to be "moderately popular" meaning have enough popularity to get 32-128 players for tournaments without a bunch of effect on my end to manually invite players to boost the tournaments. This is the tournament size I have most experience with.

Some example finished tournaments to highligtt the formats:
Top Cut Swiss https://boardgamearena.com/tournament?id=335519
Double Round Robin https://boardgamearena.com/tournament?id=345797
Last One Standing https://boardgamearena.com/tournament?id=339457
Quatro Cup https://boardgamearena.com/tournament?id=363331 -1st of it's kind, hasn't started yet.