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Proper etiquette for suggesting a developer add a feature?(..Pull request?)

Posted: 19 March 2025, 17:52
by Terrafire
Hi guys!

If I see a feature I think ought to be added, and I'm happy to do it myself (It's just a couple lines of CSS that happen on :hover), what's the etiquette for making suggestions to the developer in charge of the game?

Should I contact them directly via private message? What if there are multiple active developers? Should I message both of them?

Is there some forum I should post in, and just include my proposed changes?

Perhaps each game has a Github and I simply didn't know about it, and I should make a pull request there? (If so, how would I find the github?)


Thanks!

Re: Proper etiquette for suggesting a developer add a feature?(..Pull request?)

Posted: 19 March 2025, 20:06
by Tisaac
Terrafire wrote: 19 March 2025, 17:52 Hi guys!

If I see a feature I think ought to be added, and I'm happy to do it myself (It's just a couple lines of CSS that happen on :hover), what's the etiquette for making suggestions to the developer in charge of the game?

Should I contact them directly via private message? What if there are multiple active developers? Should I message both of them?

Is there some forum I should post in, and just include my proposed changes?

Perhaps each game has a Github and I simply didn't know about it, and I should make a pull request there? (If so, how would I find the github?)


Thanks!
All of them sounds fine. Most project do have a github but a quick PM first is probably better than a direct PR

Re: Proper etiquette for suggesting a developer add a feature?(..Pull request?)

Posted: 20 March 2025, 14:31
by KuWizard
I agree with Tisaac. A message to the dev on BGA is the best option

Re: Proper etiquette for suggesting a developer add a feature?(..Pull request?)

Posted: 30 April 2025, 10:29
by Whales Entertainment
Hi, we are a board game publisher and competent in developing software. We have developed two projects so far - The Nine Sons Of The Dragon and Safari Witness. More importantly, it also depends on the game rules and the presentation you wish to make. Let me know if you have any further needs.