What's your Pet Pump?
Posted: 27 April 2025, 15:39
This isn't a technical term or anything but I like to think about PUMPS in Innovation. Pumps are what I call combos of Dogma effects that let you keep scoring indefinitely or moving up ages indefinitely.
For example, I'm currently being whipped by MegaDega who is using an Optics-Mapmaking pump to great effect. Dogma Optics: if it scores, great! If it doesn't score, transfer a 1 to my score pile, then dogma Mapmaking and score... Great! It's extremely frustrating to play against
and works as long as Crowns lead is maintained and the Optics effect doesn't meld over either card.
Other pump examples:
For example, I'm currently being whipped by MegaDega who is using an Optics-Mapmaking pump to great effect. Dogma Optics: if it scores, great! If it doesn't score, transfer a 1 to my score pile, then dogma Mapmaking and score... Great! It's extremely frustrating to play against
Other pump examples:
- Agriculture-Education lets you climb ages fairly quickly, though it takes a few moves per step.
- Invention-Philosophy lets you splay back and forth to score once per turn.
- Medicine-Mapmaking can be absolutely demonic.