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Instead of replying to every thread, let me just post that someone has fixed Keyflower

Posted: 27 May 2025, 19:52
by Acacia
So *** has implemented Keyflower and it works. That means:
  • Confirm/undo
  • Autopass (pass until outbid option)
  • Responsive to bug reports
It also has promo tiles and Merchants (but not Farmers), sync and async, and some other nice options around how much to track hidden information to make async a little more lifelike.

For me, Keyflower is my #2 game and it's been a shame that I don't want to play it here. Every game was decided by a misclick or bug in the end, and someone was always forced into the login-pass loop until morale was broken. I'm jazzed to get some real games in over there. I hope anyone coming here looking for support ends up over there!

edited: do not advertise for other platforms.

Re: Instead of replying to every thread, let me just post that someone has fixed Keyflower

Posted: 31 May 2025, 09:34
by PasGlops
Why not implement that here ? The game code is open.

Re: Instead of replying to every thread, let me just post that someone has fixed Keyflower

Posted: 20 February 2026, 20:32
by Acacia
Don't ask me. I'm just playing where it's good.