base translation has changed
Posted: 26 May 2014, 17:31
Hey,
what about if you could somehow make it visible if the base translation has changed since a string was translated? Or maybe make it searchable if the base translation has changed?
Because sometimes when translating you don't really know where a string is leading, what the surrounding parts for it are so you just translate it literally.
And then it can happen that this string was wrong, the base translation is changed but the error isnt spotted in the other language. (Eitehr because that string isnt used that much or because it makes sense the way it is worded but is wrong in what it is implying now)
Can happen a lot in mouseover texts as often the only players who use it are the ones who dont know the game that well and therefore maybe don't know that/why the text is wrong.
what about if you could somehow make it visible if the base translation has changed since a string was translated? Or maybe make it searchable if the base translation has changed?
Because sometimes when translating you don't really know where a string is leading, what the surrounding parts for it are so you just translate it literally.
And then it can happen that this string was wrong, the base translation is changed but the error isnt spotted in the other language. (Eitehr because that string isnt used that much or because it makes sense the way it is worded but is wrong in what it is implying now)
Can happen a lot in mouseover texts as often the only players who use it are the ones who dont know the game that well and therefore maybe don't know that/why the text is wrong.