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[Playte] Finding the way to improve BGA Digit code
Posted: 13 August 2025, 07:30
by shinysunS2
Hello, this is Playte.
We have been following the recent discussions on the forum and are currently checking with the developer to see if certain updates can be implemented.
We sincerely apologize for any inconvenience caused.
The current BGA version of the game was intentionally designed with some differences from the physical version.
For 2-player games, the decision was made—after discussion—that using a single shared code to compete over, rather than each player setting a separate code, would be the most suitable approach for the digital format on BGA. This aspect will therefore remain unchanged.
However, we are looking into addressing concerns about fairness when declaring the final answer.
The planned adjustment is: when a player declares and correctly guesses the code, the remaining players in that round will also be given a chance to guess, and if correct, all will be considered winners.
If you have other issues or suggestions, please feel free to reply here. We will review them and share which changes may or may not be possible.
For further inquiries, you can also reach us at
ryan@playte.com.
Thank you for your support and for enjoying Digit Code.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 13 August 2025, 10:17
by TheNameWasTaken
That would be a significant improvement. Is the same change planned for Orapa Mine as well? Because it also suffers from the same issue.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 13 August 2025, 19:46
by nghiadt
What about the rule that that says you have to ask each type of question once before you can ask anything you want? What is the reason to remove it on BGA?
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 14 August 2025, 04:50
by shinysunS2
TheNameWasTaken wrote: ↑13 August 2025, 10:17
That would be a significant improvement. Is the same change planned for Orapa Mine as well? Because it also suffers from the same issue.
Hi. I'll check this also.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 14 August 2025, 04:52
by shinysunS2
nghiadt wrote: ↑13 August 2025, 19:46
What about the rule that that says you have to ask each type of question once before you can ask anything you want? What is the reason to remove it on BGA?
In BGA, we want to same experience that through 2~5 players.
We decide to 1 AI bot for the question, 2 player also means that actually 3 players. (ai, Player1, Player2) So we decide the reduce the rules.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 15 August 2025, 07:52
by Slartibartfst
shinysunS2 wrote: ↑14 August 2025, 04:52
nghiadt wrote: ↑13 August 2025, 19:46
What about the rule that that says you have to ask each type of question once before you can ask anything you want? What is the reason to remove it on BGA?
In BGA, we want to same experience that through 2~5 players.
We decide to 1 AI bot for the question, 2 player also means that actually 3 players. (ai, Player1, Player2) So we decide the reduce the rules.
Man, this translation really turned my head trying to figure it out. I've read the second sentence 20 times now, and still don't understand it. maybe it's just because i only played the game once.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 15 August 2025, 15:56
by Thomas
Slartibartfst wrote: ↑15 August 2025, 07:52
Man, this translation really turned my head trying to figure it out. I've read the second sentence 20 times now, and still don't understand it.
I try to translate it for you:
The printed version of this game can be played as a duel (exactly 2 players) or as a multi-player game (3 to 5 players).
In a duel game, both players create a riddle for the other player and acts as the question master for the other player.
In a multi-player game, 1 player is the question master and creates 1 riddle for all (not for each!) other players.
The online version uses BGA as an artificial question master, that creates the one riddle for all human players. So, if you create an online table for 3 human players, this is the same as a 4 player game in real life, where BGA is always the question master. And if you create a table for just 2 human players, this is not the duel version, but the 3-player version with BGA as the question master and 2 human players.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 16 August 2025, 21:33
by shadow303
The planned adjustment is: when a player declares and correctly guesses the code, the remaining players in that round will also be given a chance to guess, and if correct, all will be considered winners.
I agree to this too, it would be a significant improvement, since it can happen quite often that both players get the correct answer at the same time.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 19 August 2025, 08:24
by shinysunS2
Thomas wrote: ↑15 August 2025, 15:56
Slartibartfst wrote: ↑15 August 2025, 07:52
Man, this translation really turned my head trying to figure it out. I've read the second sentence 20 times now, and still don't understand it.
I try to translate it for you:
The printed version of this game can be played as a duel (exactly 2 players) or as a multi-player game (3 to 5 players).
In a duel game, both players create a riddle for the other player and acts as the question master for the other player.
In a multi-player game, 1 player is the question master and creates 1 riddle for all (not for each!) other players.
The online version uses BGA as an artificial question master, that creates the one riddle for all human players. So, if you create an online table for 3 human players, this is the same as a 4 player game in real life, where BGA is always the question master. And if you create a table for just 2 human players, this is not the duel version, but the 3-player version with BGA as the question master and 2 human players.
Thanks for the explanation.
Re: [Playte] Finding the way to improve BGA Digit code
Posted: 21 August 2025, 03:24
by mokar5446
This is much needed and significant improvement and will help players enjoy the game