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Cards are vey small

Posted: 13 August 2025, 14:05
by peaceful-gorilla914
I have good eyes, I played on my laptop, but the symbols are small, the zoom button is barely zooming at all, and there is no alt text. I'd love for it to have some alt text like - was it combo castle? - where all the conditions for victory points and all are given with no image, just easy-to-read text.

Also I would love for this alt text to be available even when it's not our turn so that we can check our cards while or opponent's playing.

Might be worth having a system like patchwork too, where we can test our placement while it's not our turn. Sometimes I start thinking ahead, I'm all set and ready to go, only to find out there isn't quite the room I imagined, there's one space missing for my piece.

Re: Cards are vey small

Posted: 13 August 2025, 19:08
by Hubajube
The thing that cracks me up is that when you click the magnifying glass above the rooms on offer, it brings up that room in a window at the exact same size!

Re: Cards are vey small

Posted: 13 August 2025, 22:02
by trixiesmom
Thanks for bringing this up! This was my only problem..... text and symbols too small to see well.

Re: Cards are vey small

Posted: 14 August 2025, 21:10
by Jammer911
Maybe have something like Castles of Burgundy.

Re: Cards are vey small

Posted: 17 August 2025, 23:21
by Zhym
Agreed. It's more or less standard for BGA game implementations to offer more information in a popup when you hover over a card. In this game, it would be useful to have a hover-over popup show a larger version of the card and have text with details like what kind of card it is and what the card bonuses or penalties are.