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Average duration of game

Posted: 05 June 2014, 14:17
by Tejo
Sorry if I post here but it's more a discussion than a signalation of a bug (if I had to signal this as a bug I don't know how to solve it correctly).

From the big update about the turn-based mode, I suppose that the calculation of the average duration of a game included also this matches... but for the turn-based games it counts ALL the time from the beginning to the end, including also a lot of offline hours of days in which no one is playing.
This thing altered the stats of every game in the site (not so important, but a newbie can see, to make an example, that Targi has an average duration of 115 minutes... and it can be frightened by this, also if it's a false information), but more important to me it altered also the badges of the achievements for the # of games won or played. Who got the achievements in the past has a lot smaller amount of prestige points instead the players who gain the same identical achievement now.

So as for what I see there should be done one of these 2 things

1) To fix the calculation of the average duration of the game (but there will forever be players who gained a lot of points from this "bug" in these days, and this can't be solved if not by editing every single achievement badge... I suppose it will be a nightmare) or better
2) To change the system of the achievement prestige points. I never understood why a player should have taken more or less prestige points than other players only because the average duration of the game changed maybe of 1 minute, so probably the better thing is to reset in another way the prestige points of some achievements.
I.e. every day the site should recalculate the value of the prestige points of these achievements, exactly as it happens now for the visualization of the top 10/20 rank on a game (sometimes you are tenth, someone will gain a position and you'll see the new bagde top 20 instead of top10 maybe the next day). In these way to do another practical example if you get 50 wins at puerto rico you'll get the same amount of prestige points of EVERY other player who won at least 50 games, no matter when you get the 50th win.

Thanks for the patience if you red all this :D

Re: Average duration of game

Posted: 06 June 2014, 15:09
by Tejo
Guys, I'm really sorry to up a post of mine but the problem will become huge in a few days, probably it's better to take care of this as soon as possible.

I wrote yesterday and I check today, the problem became a lot bigger and this situation will continue to get worse.
In 24 hours the average duration of games increased a lot (yesterday I wrote Targi as example was 115 minutes and now it became already 138, some other games like Through the Ages saw an increase of 65 minutes in a day!!!), and so it became wider the difference between the trophies gained 'til this May and the trophies awarded in these last days.

Re: Average duration of game

Posted: 06 June 2014, 22:13
by glitter and doom
In my opinion, turn based games should not be included in the calculation of the average duration. It is completely misleading.

Re: Average duration of game

Posted: 12 June 2014, 17:45
by Tejo
The average duration of a game now is displayed correctly.
THANKS A LOT for this!

Also the regular trophies prestige points now are bug-free, there is remaining only a minor problem: the awards for ending at the 1st, 2nd and 3rd place from weekly tournaments and special events (i.e. I saw the Paris est Ludique week tournaments 'cause I got an award from that tournament) have to be recalculated I suppose, 'cause they now give 0 prestige points.

Re: Average duration of game

Posted: 12 June 2014, 20:17
by Sawyer Einherjar
well done Tejo for describing the importance of the need for a fix. (i voted your bug report! :D)

Ty admins for fixing this.

greets,
Sawyer