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0 complexity
Posted: 09 October 2025, 02:35
by ArchDevious
How can a game with a 24 page rulebook have a 0 complexity rating?
Re: 0 complexity
Posted: 09 October 2025, 13:29
by Tricky_Warlord
It surely is an oversight. Asymmetrical factions and fiddly rules with different kinds of dice surely rates a 3
Re: 0 complexity
Posted: 13 October 2025, 21:47
by Gagneto
not to mention all the crew cards with unique effects/options for actions/passives
Re: 0 complexity
Posted: 16 October 2025, 07:08
by apolashimself
I can't see your plays on this game tho, friend. How can you say Ahoy has 0 complexity?
It's simple don't get me wrong, but saying it's not complex is a bit of offense.
Maybe if you try to play, especially with the 100+ ELO people.
Re: 0 complexity
Posted: 18 October 2025, 17:58
by rexroom
apolashimself wrote: ↑16 October 2025, 07:08
I can't see your plays on this game tho, friend. How can you say Ahoy has 0 complexity?
It's simple don't get me wrong, but saying it's not complex is a bit of offense.
Maybe if you try to play, especially with the 100+ ELO people.
That's not what he's referring to. If you look at the game's page, you'll see they marked the game's complexity rating as 0.
Re: 0 complexity
Posted: 18 May 2026, 14:33
by BentoRasante
Yeah, could somebody please explain why 0 complexity??? Its no childs play!!!
