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what is the tie breaker?
Posted: 06 July 2011, 22:52
by zfm
For each game here, what happens if there are two winners in the end?
For can't stop and uncle chestnut, this is impossible...
For haggis, I know that there must be new round, until there is a winner...
How about the other games? Is there any rule regarding this or just randomly picked from one player?
Re: what happens if there are two winners in the end?
Posted: 07 July 2011, 14:18
by zfm
Example: this game,
http://en.boardgamearena.com/#!table?table=256418
Why did my opponent win?
Or this game,
http://en.boardgamearena.com/#!table?table=255289
Why did I win?
Any comment, especially from the developer?
Re: what is the tie breaker?
Posted: 07 July 2011, 16:44
by sourisdudesert
It depends of the game rules ...
Some games specify some rules when 2 players got the same score. For example, at RFTG, the player with the biggest "cards in hand + resources on worlds" win the game. For Stone Age: "If players are tied for most, the player among them with highest total of food production, tools, and people is the winner!.".
Cheers,
Sdd
Re: what is the tie breaker?
Posted: 17 October 2011, 06:06
by jonquest89
Any idea what the tie-break in Dominion is? Most provinces?
Re: what is the tie breaker?
Posted: 17 October 2011, 12:26
by Silozius
For Dominion, the only tie-breaker is the number of turns played. So it is not unusual to have ties in Dominion. See page 8 (bottom) of the rules.
Best,
Silozius
Re: what is the tie breaker?
Posted: 17 October 2011, 14:34
by PeteZah
For Dominion, if the players have played the same number of turns, it's a tie. If a player has played once more, he lose.
Re: what is the tie breaker?
Posted: 05 November 2011, 12:34
by gilmi
For stone age, the tie breaker is the total level of food+tools+ people you reached to
Re: what is the tie breaker?
Posted: 14 December 2011, 00:27
by Laszlosaurus
gilmi wrote:For stone age, the tie breaker is the total level of food+tools+ people you reached to
As this seems to be a recurring question when there are apparent ties, it would be helpful if BGA included a note on the game summary page explaining what was the tie-breaker. It would only show up when two or more players got the same score to explain what happened. It might also declare "True tie!" when all the secondary tests come out equal (like in Dominion if two players took the same number of turns).