Fast Paced Maxi Yahtzee: Too fast
Posted: 15 December 2025, 17:53
A Question to the Gurus
The current Arena mode is Maxi Yahtzee fast paced.
I find that if I stack up a number of rolls so I have plenty of attempts to get a Yahtzee I will often have to abort my attempt in order to avoid being timed out, I might not have the fastest mouse finger but I am playing with close to zero thinking time.
Do others find the same thing? Is this by design to prevent my strategy? Is it considered fair game to kick someone as soon as they time out so they can not do the same strategy, to me kicking someone who has not gone completely AWOL seems a bit unfair but I am aware that if I play my natural game I am at risk of getting kicked? Would it be better to have a little longer for maxi games in the Arena?
The current Arena mode is Maxi Yahtzee fast paced.
I find that if I stack up a number of rolls so I have plenty of attempts to get a Yahtzee I will often have to abort my attempt in order to avoid being timed out, I might not have the fastest mouse finger but I am playing with close to zero thinking time.
Do others find the same thing? Is this by design to prevent my strategy? Is it considered fair game to kick someone as soon as they time out so they can not do the same strategy, to me kicking someone who has not gone completely AWOL seems a bit unfair but I am aware that if I play my natural game I am at risk of getting kicked? Would it be better to have a little longer for maxi games in the Arena?