plasma Cannon has a bug
Posted: 02 January 2026, 14:56
Plasma Cannon card is buggy.
Seems after researching it has issues understanding three jumps being awarded for use of the tech.
Error breakdown:
Select the action on Plasma cannon.
You correctly receive the lvl3 ship.
then it offers a selection of ship to jump. Top banner says, make 3 jumps or something to that effect.
Note: strangely all systems highlight and all ships highlight.
I select a ship, it highlights the systems available.
In this case I have wormhole technology, so every system highlights. this is correct. I can go anywhere for one jump.
I click the destination. ship jumps. Second jump works fine,
Third jump however freaks out and says jumps available -1 on the top banner. it will still let you jump, but then gets stuck on you having used all of your jumps. in this case I have not. My guess is the math in the code in the background is borked.
Additionally sometimes this code gets really odd and when selecting the action only offers 2 jumps.
I am not sure if these bugs get worked on anymore but thought I would place this here. very frustrating when you have other technology effects and cannot maximize the true effect of the action in coordination of that combo.
Seems after researching it has issues understanding three jumps being awarded for use of the tech.
Error breakdown:
Select the action on Plasma cannon.
You correctly receive the lvl3 ship.
then it offers a selection of ship to jump. Top banner says, make 3 jumps or something to that effect.
Note: strangely all systems highlight and all ships highlight.
I select a ship, it highlights the systems available.
In this case I have wormhole technology, so every system highlights. this is correct. I can go anywhere for one jump.
I click the destination. ship jumps. Second jump works fine,
Third jump however freaks out and says jumps available -1 on the top banner. it will still let you jump, but then gets stuck on you having used all of your jumps. in this case I have not. My guess is the math in the code in the background is borked.
Additionally sometimes this code gets really odd and when selecting the action only offers 2 jumps.
I am not sure if these bugs get worked on anymore but thought I would place this here. very frustrating when you have other technology effects and cannot maximize the true effect of the action in coordination of that combo.