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The wonders

Posted: 05 January 2026, 15:21
by Phoxtrot
The wonders are not explicitly named in the game so here is an attempt to name them:
  1. (Hanging gardens of) Babylon : The wonder that goes [ cross off green , cross off green , 7 VP ]
  2. (Statue of Zeus at) Olympia : [ cross off blue or yellow , cross off red or green , 7 VP ]
  3. (The Lighthouse of) Alexandria : [ cross off resource, cross off resource + 3 VP, 7 VP]
  4. (Temple of Artemis at) Ephesus : [ 3 coin 3 VP , 4 coin 3 VP, 7 VP]
  5. (Colossus of) Rhode : [ cross off red, cross off red, 7 VP ]
  6. (Mausoleum at) Halicarnassus : [ Action A at 0 dice cost, Action A at 0 dice cost 3 VP, 7 VP ]
  7. (Pyramids of ) Gizeh : [ 4VP , 4 VP, 7 VP]
("Action A" being to use a dice to cross off a space in a building other than the wonder)

So which board is your favorite (taking also into consideration the first green column that is different for each board) ?

Re: The wonders

Posted: 05 January 2026, 20:16
by swibat
To this day it's a no brainer for me. Babylon and Halicarnassos are op, Olympia is strong, Gizah and Ephesos are okay and Rhodos and Alexandria are bad (but all are winnable if you adjust correctly).

I don't want to tell too much about it though cause I still have a lot to discover, but I have good results so I think I'm allowed to say all that :)

They actually have to be played differently, despite the lack of asymmetry of the game. It's subtle and fascinating.

BTW you forgot an important difference : resource costs of rare resources (the 3 ones on the right). They are mostly symmetrical but depending on the grey dice someone might have to pay gold and someone else not. And Gizah has the best, with no "2" on any of them. Although they don't have any secondary resource at 0 cost, but it's not a big deal I found.

EDIT : After a lot more games, I think i can adjust a tiny bit, at least at the 2p setting (where interaction is far greater than 0, despite what BGA says). Keep in mind that, depending on what the dice decide and how you take advantage of each city's strengths, the ratings could move a lot.
S tier : Babylon (so easy to dominate with special dice, no cog needed for accessing the white die, fast and flexible, just great)
A tier : Olympia (less efficient than Baby but still very good with green) and Halicarnassos (extremely good for dealing with bad dice rolls, but you need them to appear so sometimes underwhelming..)
B tier : Alexandria, Ephesos (both very fast wonders that allow you to never lose tempo with economy, but they struggle to score so not higher, and their powers can get useless in some setups)
C tier : Rhodos (good for speedrunning a savage assault before any shield can annoy you, but bad if your opponent pays attention honestly)
D tier : poor old Gizah (only good when grey dice are very gentle because you get quickly ahead, otherwise slow, fragile and just doesn't do enough)

Re: The wonders

Posted: 06 February 2026, 04:18
by Papa Boris
Thank you so much for writing up this list—not knowing which was which was driving me crazy!