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Politics card bug?

Posted: 06 January 2026, 13:59
by paparinho2
Hey guys in my games when i try to use a politics card, a different one is actually activated.
For example if I draw and use "Prosperity" when the card is actually activated it activates "Civil Unrest".

The names on the example are random and different each time.
Anyone else facing this? and is there any way to resolve it?

Re: Politics card bug?

Posted: 06 January 2026, 14:07
by Remkar
paparinho2 wrote: 06 January 2026, 13:59 Hey guys in my games when i try to use a politics card, a different one is actually activated.
For example if I draw and use "Prosperity" when the card is actually activated it activates "Civil Unrest".

The names on the example are random and different each time.
Anyone else facing this? and is there any way to resolve it?
Not a bug, that is how the game works.

When you "play" a politics card, you are actually just putting it in a pile to come up later in the game. Then the top card of the current politics deck is drawn. The first small deck is made before the game starts, then once that deck runs out, the cards people have been playing get shuffled and that becomes the new deck.

So when you play a politics card, you are seeding a potential future action, then revealing a previously seeded action.

Does that make sense?

Re: Politics card bug?

Posted: 06 January 2026, 14:42
by paparinho2
Ahhh yea makes sense now. REmember reading it on the rules. Thanks!