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Icon in corner of card- meaning???
Posted: 17 January 2026, 17:12
by Oakmoss
Hi, I'm a month in playing on BGA! First of all, I LOVE the Wingspan online version. It clears up any confusing rules that I had playing the physical game.
I noticed in the corner of some cards when played (I think just brown power cards...I could be wrong though), there sometimes is what looks to be a wheel icon (similar to settings icon on phone/computer) and it will have a play button or a "11" on it. Can anyone tell me the meaning of this???
Thank you!
Re: Icon in corner of card- meaning???
Posted: 17 January 2026, 18:19
by Ceaseless
Oakmoss wrote: ↑17 January 2026, 17:12
Hi, I'm a month in playing on BGA! First of all, I LOVE the Wingspan online version. It clears up any confusing rules that I had playing the physical game.
I noticed in the corner of some cards when played (I think just brown power cards...I could be wrong though), there sometimes is what looks to be a wheel icon (similar to settings icon on phone/computer) and it will have a play button or a "11" on it. Can anyone tell me the meaning of this???
Thank you!
By the 11 could you mean the pause icon? With brown powers, some are obviously beneficial and there's no point in deciding (generic chaching like Chickadee which are just free points.) But in other cases, there is a genuine question if you want to use the effect or not, such as if you have to pay to cache/tuck (Sandhill Crane/Bushit), or for any predators you'll find Vultures ready to snatch food you'd rather they not have even if you don't get points for those effects. You can have it at play when you find it obvious you want what are essentially planned out or free points or at pause when there's a decision to make.
Re: Icon in corner of card- meaning???
Posted: 18 January 2026, 03:17
by FoCoCAM
The green wheel/play button just means it will operate automatically. If you get cached food on that card, for example, it will cache it for you without you needing to take any action.
Re: Icon in corner of card- meaning???
Posted: 18 January 2026, 09:26
by FrankJones
For example, "all players receive a worm" might be one to set to "pause", since it might be a bit silly to activate that on your final turn if other players still have a turn.