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Playing between turns events without activating them
Posted: 04 February 2026, 03:12
by AAces17
In the BGA implementation, one can play a between turns event and then choose not to activate it; however, in the Abundance rulebook (pg 4, and then again on page 5), it states:
"Each player who wishes to pay the cost in full will receive the benefit in full; the person who played the event must use the ability. The Event card is placed in the Event space of the player whose hand it came from."
Is there a reason for this discrepancy?
Re: Playing between turns events without activating them
Posted: 04 February 2026, 04:52
by FrankJones
AAces17 wrote: ↑04 February 2026, 03:12
In the BGA implementation, one can play a between turns event and then choose not to activate it; however, in the Abundance rulebook (pg 4, and then again on page 5), it states:
"Each player who wishes to pay the cost in full will receive the benefit in full;
the person who played the event must use the ability. The Event card is placed in the Event space of the player whose hand it came from."
Is there a reason for this discrepancy?
Yes.
The implementation here does not resolve these cards correctly.
https://boardgamearena.com/bug?id=199231
The developer is aware. I'm hoping it will be fixed in the near future.
Re: Playing between turns events without activating them
Posted: 04 February 2026, 18:00
by AAces17
FrankJones wrote: ↑04 February 2026, 04:52
AAces17 wrote: ↑04 February 2026, 03:12
In the BGA implementation, one can play a between turns event and then choose not to activate it; however, in the Abundance rulebook (pg 4, and then again on page 5), it states:
"Each player who wishes to pay the cost in full will receive the benefit in full;
the person who played the event must use the ability. The Event card is placed in the Event space of the player whose hand it came from."
Is there a reason for this discrepancy?
Yes.
The implementation here does not resolve these cards correctly.
https://boardgamearena.com/bug?id=199231
The developer is aware. I'm hoping it will be fixed in the near future.
I see, thanks for the clarification!