Page 1 of 1

Alternative Rules option

Posted: 30 March 2026, 22:20
by Xilron
I was looking through the alternate rules available for this on BGA and saw that the rules set my play group plays with isn't here. I wanted to outline it and see if there was any interest in hopes it my get some dev attention.

Remove Blackout and Quick Access. (Blackout just isn't fun, and Quick Access doesn't work with the other challenge cards for this rule set.)

Game play proceeds normally, if you succeed in a heist you get a challenge card, if you fail you get a specialist. Each challenge card you get remains on the field and makes every subsequent round more difficult. The goal is to build up to and complete either 1, or as many heists as possible with every challenge card in play. You lose when you fail your 3rd heist.

Optional rules are to start with Security Cameras in play, or always have Hasty Getaway as the final challenge. Specialists that don't have immediate effects and are not used during the heist they are revealed remain in play and are available in future heists until they are used.

Re: Alternative Rules option

Posted: 24 May 2026, 14:29
by FluidDruid
I would play that.