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Where to discuss new track Castor key ?
Posted: 18 April 2026, 19:46
by A lex
I saw at least two turn entrances with bad design/limit (from inner to outer) !!!
Re: Where to discuss new track Castor key ?
Posted: 18 April 2026, 21:30
by NohatCoder2
You are free to discuss it here. Though you may want to put a little more effort into describing the issue as I have no idea what your point is.
Here is the track, for easy reference:
https://x.boardgamearena.net/data/theme ... orKey.webp
Re: Where to discuss new track Castor key ?
Posted: 22 April 2026, 16:52
by Rsabbado
I see what you mean. I also thought the last corner to be strange in comparison to every other corner of any other track. The best path starts on the inside and ends on the outside of the corner. Not sure if it is bad design or just a different way to build the corners, though.
Re: Where to discuss new track Castor key ?
Posted: 24 April 2026, 14:59
by mix-mat
That's the point of having custom tracks. You are allowed to have some tricks which force you to update your strategy or change your usual moves. Always be careful with a new track !
And nobody mandates you to play on this track if you don't like it.
The track layout has been validated by authoritative people, so if it's there, it's acceptable to play. There may have some bugs in technical translation in BGA for new tracks, but that are bugs.
Enjoy FD !