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Edge case
Posted: 09 May 2026, 18:08
by mynameis7
Although in real game this is not likely gonna happen, the 3-4 player main board can be filled by 10 workers such that no more workers could be placed. What would happen then?
Re: Edge case
Posted: 15 May 2026, 13:42
by jordijansen
I don't believe it to be possible if you also consider mountain spaces, while those cost 1 resource to place on (and potentailly you don't have that, so there is an exception in the rules for this (and also implemented on BGA)):
Code: Select all
In very rare cases, when the only available space(s)
for your Crew member to be placed are Mountain hex(es), and
you do not possess any 1 resource to cover the cost, you may
place your Crew member on the Mountain(s) without paying
the cost.
Re: Edge case
Posted: 15 May 2026, 15:58
by mynameis7
It is definitely possible. Of course I already considered mountain spaces.
I don't know how to upload a picture here. It is a bit hard to describe, but I'll try my best.
1-6 on left board:
1: 2 fruit 1 coral
2: 2 fruit (1 step on mountain) (between '3 fruit' and '2 fruit 1 mushroom')
3: 1 mushroom (1 step on mountain)
4-6: use rotational symmetry of 1-3
7,8 on mid board:
7: 1 mushroom
8: 1 flower (1 step on mountain))
9,10 on top-right:
9: 1 coral 1 flower
10: 1 fruit 1 mushroom (1 step on mountain) (from the x time-token then go down)
jordijansen wrote: ↑15 May 2026, 13:42
I don't believe it to be possible if you also consider mountain spaces, while those cost 1 resource to place on (and potentailly you don't have that, so there is an exception in the rules for this (and also implemented on BGA)):
Code: Select all
In very rare cases, when the only available space(s)
for your Crew member to be placed are Mountain hex(es), and
you do not possess any 1 resource to cover the cost, you may
place your Crew member on the Mountain(s) without paying
the cost.
Re: Edge case
Posted: 19 May 2026, 09:14
by jordijansen
Yes, you're right. I've tried it out in a test game with 4 players:
https://snipboard.io/Zstq9I.jpg
This isn't covered in the rules. BGA currently prevents further workers from being placed. This could result in a situation where players are unable to take any action if:
- They haven't placed all their workers, so they are not allowed to recharge.
- If they can't play any cards
- If they can't complete any achievements
While this is highly theoratical, and involves a lot of sub-optimal placements I think it wont happen too many times in "real" games.
Nevertheless, I've asked the publisher for clarification.