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Allies « cursed » cards

Posted: 06 June 2026, 20:30
by korosif
Hi,
Maybe some experts here could chime in: https://boardgamegeek.com/thread/371767 ... rsed-cards
This is about what to do with early draw of the naval allies cards, which are a real burden (particularly when your hand is crippled by 2 navals and the 2 « not what I need » location standfast round 2)

Re: Allies « cursed » cards

Posted: 11 June 2026, 21:20
by ZenTrickster
You can always mulligan them away. Or you discard two cards for a desperate attack or recruit a tank or airplane.